The "View" buttons don't seem to actually do anything. Otherwise it's ok
The "View" buttons don't seem to actually do anything. Otherwise it's ok
cuz ain't nobody play it 🤣🤣🤣
I got softlocked after walking off the right side of the screen. It's a funny enough gag for half a minute but it works just too poorly to be even good at that.
Nah that bug only happens if you dont play on chrome
A little loud, but I don't like muting it. A sound volume slider would be nice. Enemy balance is also kinda strange. After the store stage were just 3 stages(Idk how to leave the 3rd one) and all of them were so full of rocketeers that it was impossible to go anywhere since they just filled the screen with rockets.
Yes, the end seems very hard, but the trick is to get close to them, they slow down when your close, and also bunch up, and then your able to pick them off from underneath the bunch without getting hurt because they can only shoot left and right. Thank you so much for your feedback and for playing!
I'm pretty sure it's impossible not to shoot the ship and kill all the enemies, but it's kinda fun trying to last as long as possible.
yep, its about evasion too (atleast until the special attack is charged)! Glad you enjoyed the game!
Cool dynamic music. Nice artstyle, it fits the theme. It's an interesting mixture of various mechanics. I can't judge if they mesh well or not. The music is good.
Having to mash arrow keys to move is a bit annoying.
Thanks so much! I’m not surprised that you liked the music but weren’t sure about the mechanics; my main goal with this jam was to get the atmosphere right, so I made the music and the art first, but I didn't leave myself quite enough time to actually make the game part of the game. This meant that I had even less time to TEST the game part of the game, which led to some pretty severe balance issues.
I also thought about switching it from "one press one move" to "hold down to move," but I had already coded it as "one press to move" and didn't have time to test out how things would be different if I changed it. (Fair to say my overall lesson learned here is even if the main goal is to focus on atmosphere, always leave enough time to design and test the gameplay, haha.)
Thanks again!
Quite an interesting puzzle. Knights are the hardest to maneuvre.
Glad you liked it!
How am I supposed to get past the 1st bonus? Whatever I do my guys just go to the right and after they pass through the portal the level restarts.
RE: ok game is now playable.
added a new level
Quite difficult. A good block breaker game with nice graphics.
Thank you for playing!!
Could you put a volume warning at the start or something?
Also Pyramid is really hard to beat so I never get past 3 Am even after several attempts.
I might
I'll probably make a better version of this game before I make a second one
and Pyramid is you don't close the door
this game has a lot of balancing issues that will be fixed in the better verson
thanks for your feedback!
I do not see the character so I don't know when to jump.
EDIT: Yup, zooming out the webpage worked. Thanks. Entirely ok endless runner. Good sound design.
The game was made for mobile so if ur playing on desktop then ctrl + - should fix that
I consoom games in the "Under Judgement" section and sometimes something of quality. 8BitAnt and ZabuJard fan.
I feel an urge to justify each of my ratings with a comment, so sorry if some of my comments were inaccurate.
Age 23
Joined on 9/13/19