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creeperawwmansowebac

142 Game Reviews w/ Response

All 420 Reviews

I guess the chat works. But that's not much.

CursedEntertainment responds:

I know... I like making things regardless.

It has some audio strangeness, for instance with footsteps at the start
Enemies get knocked back in a weird way. U and I aren't easy to press without taking the right hand off the cursor but ig that may be intentional. Also why do I drop all my weapons at the strat of the level? It's a little annoying picking them up. Some upgrades are a little unbalanced. Somewhat limited number of level layouts. Meellee weapon hitboxes are a bit hard to understand.
Most of the game is pretty good though.

SoftPretzelGames responds:

Yeah, there's a lot of stuff that I would have liked to change about this one if I had more time. I started working on it a long time ago, but then I got distracted by other projects, and I never figured out how to fix a lot of the random bugs that popped up when I first made it. I'm glad you managed to have some fun though!

Near-impossible. Ill-fitting music. No sound effects.
Jumping up and immediately deploying the parachute increases the height of the jump. Dunno if that's intentional.
Idk what the point of moving platforms is in an auto-runner but I only managed to get past them thanks to the above-mentioned feature/bug.

cheesydevYT responds:

Yeah that would be the float jump as indicated in directions and description. Still a WIP. Thanks for the feedback.

A little too slow to be funny.

BapaiRO responds:

:thumbs_up:

Fine gameplay but the graphics just don't fit together well.

JamesBrill responds:

Thanks for the review! So glad you like the gameplay - that's my core focus at this point. The graphics are still a work-in-progress - I'm still in the process of replacing placeholder art with something more polished. Check in again in a few months and it should look a lot cleaner.

Creepy, slow and boring.

TheAuspiciousCygnus responds:

yeeah

Slow and boring, but functional.

raphaelcarrard responds:

that's good 😊 functional is great for us

Played without controller.
No idea what buttons to use to dash. Also there's a lot of enemies I that I just had to walk through, am I missing an attack button or something?

CocoliumStudios responds:

Dash with enter, and this is still a work in progress.
Oh and shoot with RCtrl

The sound can get repetitive after a while but otherwise this works very well!
Using the Newgrounds trophy/badge (idk the term) system could be cool

MuffintreeGames responds:

Thanks for your feedback, we sent you a trophy!

We will look into adding a proper soundtrack and more variety to our sounds, particularly with the ambience.

I consoom games in the "Under Judgement" section and sometimes something of quality. 8BitAnt and ZabuJard fan.
I feel an urge to justify each of my ratings with a comment, so sorry if some of my comments were inaccurate.

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